Extracting Assets From Campaign Cartographer 3 - For Use In Other Map Making Software

Introduction

So recently there was a great bundle over on Humble Bundle for some map making stuff, it actually ends today (July 8, 2020) if you’re quick. Specifically, it was Campaign Cartographer 3 and a bunch of its addons. However, I was very interested in this for something else. As the videos on my channel so far might have given away, I have chosen DungeonFog as my map making software of choice, at least when it comes to smaller scale area maps. Ever since working on The Dark Lord’s Manor map for the Caeora Map Making Competition, I have been interested in adding in some new assets to work with in DungeonFog, and this bundle was a great way to gain access to a ton of new assets for a very affordable price. This post is mostly to serve as a tutorial for getting the assets from Campaign Cartographer 3, and it’s various add-ons, into DungeonFog Once you have sorted them for yourself, they can be used in any software that supports custom assets however.. Even if you missed out on the bundle, you can still follow this guide if you wish to buy in to Campaign Cartographer 3 on its own.

First, I feel it is very relevant to post a part of the license agreement that has allowed me to dive into this legitimately.

This product includes a large amount of symbols, fill-styles and other artwork in a variety of file formats (OUR ARTWORK). This section sets out how you can distribute maps containing OUR ARTWORK.

(i) Subject to the restrictions in section ii and iii, you may freely distribute the maps you create using OUR ARTWORK in CC3 format, but not the source image files (PNG and bitmap artwork) associated with them, and you may freely distribute flat files (for example BMP and PNG) exported from CC3 or third-party applications containing OUR ARTWORK. You may publish such maps for commercial gain.

This is taken from the Use of Symbols and Artwork section of the Pro Fantasy website. This not only allows you to use the assets from Campaign Cartographer in DungeonFog, but if you have a license to use DungeonFog commercially, it does allow you to use the Campaign Cartographer assets in commercial works made using DungeonFog.

Getting Started

Before doing anything else, you need to get Campaign Cartographer 3 and install the program. Do this in the default location. I tried to install everything on a different hard drive and for some reason, some of the add-ons wouldn’t recognize that I had the base Campaign Cartographer installed and would fail to install. There might be a way around this, but I chose to just take the easy way and install it in it’s default location.

I recommend that you create a folder somewhere in your computer for map making assets that you will be using. I sort this folder further with subfolders for each source of assets as well, you can see Caeora and 2MinuteTabletop in my assets folder as well. Open your Campaign Cartographer Assets folder in one window, then open the file explorer in another window on the side of it. In the new window you need to get to where the CC3 assets are stored. If you went with the default location, the files are in C:\ProgramData\Profantasy\CC3Plus.

At this point, things get a little technical, but I will work from the top of the folder down for finding assets and moving them over. One thing to consider right away is what resolution of assets you want to grab. The assets in CC3 are given as Very Low, Low, High, and Very High. If you do decide to copy them all into your assets folder, I suggest splitting each res into it’s own sub folder.

This is the folder structure I will be using so that you can set yourself the same way if you would like.

Assets\Campaign Cartographer\Type\Category\

Type will be Asset or Texture. This is key for uploading to DungeonFog later, as you need to select if you are uploading a file as Asset or Texture. Category will be whatever types of categories I decide to sort things into as I organize the files. This gives you a bit of a baseline to start from, or you can come up with your own folder structure.

Gathering The Assets

With our folders all set up, the next part is to gather all of the assets. Thankfully, I will be handling the hard part, which is sorting through each folder to figure out what is in it and locating the actual image files that we can copy into our assets folder. For simplicity’s sake, I will simply say whether to skip a folder or to sort through it. It is up to you which specific assets are worth saving. You should be able to follow down this list and only open up the folders that say to sort through them.

  • Annual

    • SKIP

  • Bitmaps

    • Backgrounds

      • Parchment

    • BoH

      • SKIP

    • Icons

      • SKIP

    • Logos

      • SKIP

    • Tiles

      • SORT

      • City

        • Jon Roberts Cities

          • SORT

        • CD3

          • SORT

          • Bitmap A

            • SORT

          • Bitmap B

            • SORT

      • Crayons

        • SORT

      • Dungeon

        • Horror House

          • SORT

        • Jon Roberts

          • SORT

        • Munsons Mines

          • SORT

        • OSR Dungeon

          • SORT

        • Paer Lindstroem BW

          • SORT

        • Vandal Dwarves

          • SORT

        • CA50

          • SORT

        • CC3

          • SORT

        • DD3

          • DD3 CA

            • SORT

          • DD3 Color

            • SORT

          • DD3 Other

            • SORT

        • Naomi CanDoren

          • SORT

        • SS2

          • Bitmap A

            • SORT

          • Bitmap B

            • SORT

      • Overland

        • SORT

        • Herwin Wielink

          • SORT

        • Jonathan Roberts

          • SORT

        • Mike Schley

          • SORT

      • Perspectives

        • Bitmap A

          • SORT

        • Bitmap B

          • SORT

      • Transparencies

        • SKIP

  • Castles

    • SKIP – Note - There are some images in here of pre-made maps that might be useful as inspiration

  • Documentation

    • SKIP

  • Examples

    • SKIP – All Sub Folders

    • SORT – There are a couple images you might want.

  • Filters

    • Images

      • SORT – There isn’t much here, but in the theme of completion…

    • o   Settings

      • SKIP

  • Fonts

    • SKIP – Maybe

    • These aren’t assets and I haven’t checked what kind of licensing may be available.

  • Hatch Styles

    • SKIP

  • Symbols

    • Castles

      • SKIP

    • Cities

      • Jon Roberts

        • SKIP – Main Folder Items

        • Bridges

          • SORT

        • Houses

          • SORT – Skip the “MAP” images.

        • Miscellaneous

          • SORT

        • Walls

          • SORT – Skip the “MAP” images.

      • CC3

        • SKIP

      • CD3

        • Bitmap A

          • SKIP – Main Folder Items

          • SORT FOLDERS – Skip the “MAP” images

        • Bitmap B

          • SKIP – Main Folder Items

          • SORT FOLDERS – Skip the “MAP” images

        • Vector Classic

          • SKIP

        • Vector Shaded

          • SKIP

      • House Styles

        • SKIP

    • Dungeons

      • Horror House – Note – These assets are all in Black and White

        • SKIP – Main Folder Items

        • SORT FOLDERS – Note – These assets are all in black and white

      • Jon Roberts

        • SORT FOLDERS

      • OSR Dungeon

        • SORT FOLDERS – Note – These assets are all in black and white

      • Paer Lindstroem

        • SORT FOLDERS – Note – These assets are all in black and white

      • Vandel Dwarves

        • SORT FOLDERS

      • CA48 Black and White

        • SKIP

      • CC3

        • SORT

      • DD3

        • CA49 Dungeons

          • SORT FOLDERS

        • DD3 Color

          • SORT FOLDERS

      • Filled

        • SKIP

      • JCMII

        • SORT

      • Line

        • SKIP

      • Mike Schley

        • SKIP

      • Monochrome

        • SKIP

      • Noami VanDoren

        • SORT

      • Random

        • SKIP

      • SS2

        • Bitmap A

          • SORT

        • Bitmap B

          • SORT

        • Fantasy

          • SKIP

        • Handdrawn

          • SKIP

    • Maps

      • CC3

        • SKIP – Other

        • SORT FOLDERS – Note – Hexes folder is only useful if you want to make a hex map

      • CC3 Hex

        • SKIP

      • CC3 Vector BW

        • SKIP

      • CC3 Vector Color

        • SKIP

      • Filled

        • SKIP

      • Herwin Wiolink

        • SORT FOLDERS

      • Jonathan Roberts

        • SORT FOLDERS

      • Line

        • SKIP

      • Mike Schley

        • SORT FOLDERS

      • Mike Schley Inks

        • SORT FOLDERS – Note – These are Black and white variants of the last folder

      • Other

        • SKIP

      • Perspectives – Note – Most of these are more 3D and in isometric orientations. I will note which folders to sort if you would like them, but you can skip this whole folder tree if you aren’t interested in these types of props.

        • Bitmap A

          • SORT – Note – Many of these folders have a varicolor or shadows subfolder that can be skipped.

        • Bitmap B

          • SORT – Note – Many of these folders have a varicolor or shadows subfolder that can be skipped.

        • Roof Styles

          • SKIP

        • Styles

          • SKIP

        • Temples

          • SKIP

        • Vector Color

          • SKIP

        • Vector Mono

          • SKIP

      • Temples

        • SKIP

      • User

        • SKIP

  • System

    • SKIP

  • Templates

    • SKIP – Note – There are some images in here of pre-made maps that might be useful as inspiration

  • Temples

    • SKIP – Note - There are some images in here of pre-made maps that might be useful as inspiration

  • Tutorials

    • SKIP